An excellent article by Jean-Frédéric Vachon, on the process of creating the game soundtrack of Naughty Bear: Panic in Paradise, the latest game I worked on at Behaviour Interactive.

Diary of a Music Addict

When I’m not writing this blog, I work as a Senior Director at Behaviour Interactive, an independant game developer based in Montreal, Canada, and one of the departments I oversee is Audio, a team I’ve built over the last 13 years. One of the things I had always wanted to do was to release the soundtrack to one of our games.

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